A Gun Full of Fixes (Prototype V2 is here)


Hi! thanks to the large amount of feedback we received, today we post the second version of the prototype. These are the key updates you need to know:

  1. Energy Management: Everything consumes energy on the ship, including guns, dashes, and shields. You will have to make tactical decisions all the time to avoid being ended in a cloud of dust.
  2. Balance: We have updated and balanced the damage of all guns, making for a better overall experience. Additionally, we've balanced the damage and health of enemies, and the ship will now lose stress when not receiving damage, ensuring fair gameplay.
  3. Art: New sounds have been added to help you better understand actions and consequences, and there are better shading and post-processing effects throughout the gameplay. However, these are still a work in progress.
  4. UI: We've designed new screens, and the HUD has been flipped upside down so that dialogues between the crew don't interrupt the action. Additionally, hotkey icons have been added to the HUD for convenience if you don't check Controls in the Main Menu.
  5. New Features: We've added a helpful sight to improve aiming and make it more visual, as well as new settings for graphics quality and sound volumes in the menu for a more convenient experience.
  6. Fixes: We've made numerous fixes, including that Parry is now functional and will restore your energy when used on blue bullets. Additionally, other abilities now have cooldowns to prevent spamming.

We hope you enjoy this version even more, and we really appreciate your feedback!

Small quiz (+-1min)

Cuestionario (+-1min)

Files

Prototype 08-03-2023.rar 207 MB
Mar 07, 2023

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